The most recent version has added the possibility for players to make characters, and play at both college and high school levels. It may even be more effective by allowing players to play for a full season at lower levels prior to transitioning into Franchise mode which is basically similar to Franchise mode, but with more plot.
In a few games the Franchise Mode's scenario engine was first introduced to players. It was not a huge hit among fans. Some felt it was an opportunity to provide players with "boosts" however it could be utilized as a tool to assist players in making important choices that could negatively impact their careers.
If done correctly, creating situations that players have to consider is an excellent feature. Instead of giving players stat bonuses make them aware that their choices can affect the outcome of the season. The player could choose to work with a lesser amount of work, or to recuperate from an injury.
It's odd that defensive and offensive coordinators haven't been a primary subject of the team for a long time. It would be great to have three great coaches on the same sideline. Franchise Mode is known for hiring coaches who aren't with the league. It is more enjoyable to let random players get assignments as coordinators and, should they be successful, elevate them to head coach position. It's a lot more sensible than a random person selected to run the franchise with no previous experience.
NBA 2K offers a fun and intriguing feature that allows you to create new teams and create an entire league around the teams. Madden includes a feature that lets players relocate or change the names of teams in Franchise Mode. Names and locations are accessible to players. It's fun to personalize and allow the creation of new football leagues. Let players create new divisions or leagues within the NFL. EA and NFL should let players be more imaginative.
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