It's true that EA has made some minor adjustments in the pass rush and zone duties however, the defense appears to be in a disadvantage each time the ball gets taken away. Safety and defensive backs look out of place in coverage and I often observed their struggle to protect the most unpopular wide receivers. Linebackers look even worse in coverage. It shouldn't be that difficult for a defense to protect Mecole Hardman and Miles Boykin -- I do not mean to disrespect those two.
It would also be helpful to be able of assigning defensive personnel to protect certain offensive players. Additionally, it appears that running backs gain three yards or more on each move this is scary given the meta we were given for the 20th century. Additionally opponents' QBs can spot the open receivers within a matter of seconds after the ball is taken.
In the case of playbooks While we are getting new offensive playbooks every season the defensive playbooks don't appear as if they're evolving nearly as often. In other words, before the game goes live on August 28th, EA needs to hone on the defensive aspect of football. At present it is expected that teams score at least 50 points per game to compete online as well as against. The CPU. Maybe they'll alter the sliders or work out a last-minute solution but for now, the offensive is the dominant force.
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