It is not the ideal Madden. It's not the worst Madden. After over a dozen years of writing about the soccer series, I know it never is. The earnings figures of the previous week and the review scores of last month make persuasive and equal instances, however. Instead of this being the instance of a fad overcoming another anomaly, or vice versa, I believe that the truth is a story that both combine to tell: Madden NFL 21 is a piecemeal upgrade lacking a centerpiece mode, and it sells like gangbusters because it pleases its lovers.
Oh, sure, COVID-related buying might play a role -- several publishers have reported big sales tailwinds they attribute, with great reason, to the quarantine lifestyle. But I can not see it like being the whole story when Madden, every year, is thrashed by the conventional wisdom, and if Madden, every August for the last 21 years, has become the bestselling game of its own month. You do not reach that stage year after year only because you are the only marketplace alternative.
EA Sports UFC 4 started in the same month. It was the second-bestselling game of August. UFC 4's reviews, although better than Madden's, also call it an iterative launch, more elegant than remade over its predecessor, which launched in 2018. And we do not have the revenue amounts for NBA 2K21 yet, however, too, is taking a critical and community beating. The 60s it is dragging on Metacritic -- for the same reasons Madden 21 is becoming torched -- are unprecedented, but it won't surprise me to find that the NPD Group, which tracks sales of matches in the U.S., record NBA 2K21 first for September.
I believe like sports video games have gone past the tipping point at which an iterative launch can provide its major modes of play with anything greater than a good streamlining. Whenever I review these games, I find myself frustrated that Franchise in Madden or MyGM in NBA 2K doesn't have anything to recommend it, other than the usual polishing.
But when I'm going to criticize a game for what is not inside, I better have a ready example of what should be there. I do not. Can you? Fixing trade logic or midseason player development might be necessary, but these are pragmatic improvements. It is possible that developers have simply run out of big, new items related to the core game.
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