Torment 1 will now start at Pit 10. | ChefPlex

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  • March 12, 2025

Description

Torment 1 will now start at Pit 10.
All Torment levels will be 20% harder, with difficulty increasing multiplicatively.
Torment 4 will now be equivalent to Pit 76, which is still below the ideal difficulty for many players, but a step in the right direction.
Pit 150 is expected to be unbeatable, offering the ultimate endgame challenge.
With these changes, the longevity of Diablo IV Gold endgame content should be extended significantly.
New Pinnacle Bosses and Key System Revamp
A major highlight of Season 8 is the addition of new Pinnacle bosses, including Belial, a familiar foe from Diablo 3. Alongside Belial, Urva and Mesto Dog will also be joining the roster.
The key system has also undergone a transformation:
Bosses now drop a single "Shard of Agony" instead of multiple key fragments.
Defeating certain bosses grants access to Uber versions of new bosses.
Stygian Stones can now substitute for any key type, making key farming less frustrating.
Key stack size has been increased from 50 to 99, though many players hope this limit is raised to 999 in future updates.
These adjustments should make high-end boss fights more accessible and rewarding.
Seasonal Theme and Powers
The new seasonal theme revolves around Baya corrupting Sanctuary, bringing new boss-style events known as Aian Incursions. Participating in these incursions will grant seasonal powers, some of which include:
Lilith's Kamehameha Beam – A powerful energy beam that can be channeled for devastating effect.
Lilith’s Wind of Hate – Spikes erupting from the ground, inspired by Lilith’s abilities.
Durial’s Evade Buff – Grants mobility-based procs that enhance survivability and damage.
Players will be able to equip one main power and three supporting powers, similar to the Witch powers in previous seasons. These additions will provide more build diversity and strategic depth.
Class Balance Changes
Several balance changes are coming in Season 8, including adjustments to top-performing builds and buffs to underutilized skills.
Barbarian
Whirlwind buffed via the new "Gore Devastating Grasp" item.
Mighty Throw revamped, featuring "Bane of Aya Den" to amplify its damage.
Double Swing enhanced with a new unique item.
Druid
Cataclysm snapshotting removed to prevent excessive damage stacking.
Stone Burst buffed, making it a more viable choice.
Kin Birthright introduced, allowing Druids to equip up to three key passives.
Necromancer
Blood Wave nerfed to prevent its insane damage scaling.
Curse Summoner build introduced, potentially creating a new meta.
Changes to Corpses and buy Diablo IV Gold minions, improving consistency.
Rogue
Trap builds buffed, making them a more viable alternative.
Overall balance adjustments to prevent outliers in damage performance.
Sorcerer
New Ice Shotgun build introduced, featuring "Helm of Verglas."
Damage against chilled and staggered enemies increased.
Attempts to make Sorcerers more competitive in high-level play.
Spiritborn (New Class)
Storm Feathers and Rushing Claws buffed.
Firestorm ability grants massive AoE damage potential.
Expected to be a top-tier speed farming build.
Public Test Realm (PTR) and Community Feedback
The Season 8 PTR will launch on March 11, with a pre-download available on March 10. Players will be able to test these new changes and provide feedback to Blizzard.
Key PTR Highlights:
Copy characters over to test new content.
Experiment with the revamped boss system and difficulty scaling.
Try out new seasonal powers and class balance changes.
Help shape the final version of Season 8 with feedback.
Final Thoughts
Diablo 4’s Season 8 is shaping up to be one of the most ambitious updates yet, bringing significant changes to boss fights, progression, and class balancing. While some adjustments, like the increased leveling time, may be controversial, the overall direction of the update seems positive.
With the introduction of new bosses, key systems, and unique seasonal powers, there will be plenty for players to explore. The PTR will give everyone a chance to test these changes before they go live, so be sure to jump in and share your feedback.
What are your thoughts on the upcoming changes? Let us know in the comments below!
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