A Druid might not come to mind when you think of whom you'd like to play when facing an opponent who represents the evil forces and its enemies, but the Druid's magical abilities are nothing to be sniffed at. A different class that isn't part of the base game He's an equivalence class too, but in a unique manner. He's got summoning abilities, but also strong melee options should you wish, or need, to fight close. Because they can accomplish so much, you'll want to focus on a few aspects to ensure you're successful in the final game.
The Druid's skills trees are broken into Elemental and Shape Shifting, and summoning. Beginning with Elemental, this branch gives you some basic abilities that are excellent to take advantage of weaknesses in your opponent. These are especially helpful when you get deeper into the game, and you encounter more enemy types that are immune to specific elements. Shape Shifting allows you to change into a bear or one of the wolves, and develop new skills to match that specific type of transformation. This is the path you'll want if you want to create melee builds in which the bear model is more for tanking and the wolf form being more of a DPS. The summoning branch is one of the most popular for Druids as there are summoning options for almost every type of build.
Necromancer
The Necromancer is a difficult class, especially for beginners. The class is extremely squishy and isn't designed to tank hits. Although it's able to endure a lot of abuse, if played right the Necromancer can do some of the highest damages of every class. The class can change the course of how Diablo II: Diablo 4 normally plays, with you getting swarmed by enemies, and you're able to create your own small army of soldiers to fight alongside you. But, you'll have to create some deceased bodies prior to when you can raise them to fight on your behalf, so his real potential needs to be able to grow before it can be unstoppable.
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