Change your steam accounts area? | ChefPlex

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  • January 25, 2021

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Steam doesnt allow region change anymore the only way is to buy something from another country but that will never happen. I must make more space if I want to play with both. However, I wonder if there is an option to get one version installed? So that you can bring over costumes and emotes, I can not believe that this was such a radical idea which I stated that you would be able to, if they did not allow you to bring this over to NGS then their only income for this game would stop like a car hitting a wall at 60 miles as noone would buy anymore scratch my sole concern is a game that run smooth even with WIN7 because the start become inaccessible for several ppl.This way the game still has the main core aspects players expect but is fresh and new at the same time. I believe that it's still going to be instanced rather than open world. Gameplay shown up to now has revealed 8 participant instance maxes. This wouldn't violate current AI systems, thinking about the current AI only follow your route or teleport to you if they have stuck. I'm thinking it is going to be a similar approach to what Dragon's Dogma Online had. The world is huge and open, but everything out of towns was instanced. The world is huge and open, but everything outside of cities was instanced. They watered down the scaling to a formula and transformed a bunch of classes but today that it's gone I always want to play with it.

I would absolutely love Dragon's Dogma Online-styled encounters in Phantasy Star if because it gives us a reason to explore the planet (or at least fast travel to it to jump out and in ) and to also have a struggle with all the directors and enemies.

I'd imagine with how New Genesis would potentially be balanced that hopefully every course is workable like how Dragon's Dogma Online cleaned up the vocations so that they were complete packages that players could expand on and flesh out without having to take part in things like exactly what Phantasy Star Online 2 now has (specifically Mags determining which classes you'll excel at along with your skill tree also ascertaining what you gain and lose). I'd drop the whole skill tree, and the most important class/subclass method to have something such as Dragon's Dogma Online failed together with all the custom abilities, core abilities, and the reinforces with the ability to mix-and-match augments, that everyone unlocks core abilities and has them together, and that players set their own playstyle with their spiritual abilities. A large portion of the preference for me is so that you could definitely spend your own time and resources into upgrading and unlocking new abilities and skills and then after you're all done you can return and mix-and-match items to your liking without even realizing you would have to drop in cash just like you now do if you wanted to construct something like an optimal main course tree and a version for an optimal subclass tree, or invest in another Mag since you're missing about 6-7percent of your total harm (and are overlooking 200 points to equip your weapons/units).

Regardless of the extreme grind the match becomes towards the ending (such as running the exact same dungeon like about 40-80 occasions to acquire a single level, collecting Blood Orbs and High Orbs to unlock the small stat boosts that include over over time, and more), I've believed that Dragon's Dogma Online is definitely a good example of an online game I believe has definitely nailed the"open area" exploration with good gameplay, optional cooperative multiplayer, and provides both a challenge and comparatively casual encounter for those who want it without putting up nasty traps for players to get trapped into mess up their assembles. I never liked that in Phantasy Star you could mess up your ability trees even though you receive the free opportunity to reset them (it doesn't help when I am trying to assist new friends play and they spent their points without me directing them or notifying them about why they don't require STR Up and they wind up running through Level 50+ with no stances and core abilities ).

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